Pictel 2d 0.1
Game Engine Documentation
engine::DrawableSpriteI Member List

This is the complete list of members for engine::DrawableSpriteI, including all inherited members.

CanDraw()=0engine::DrawableSpriteIpure virtual
DrawableI(float width, float height) (defined in engine::DrawableI)engine::DrawableIinline
DrawableSpriteI(SpriteAtlasItemI *atlasItem) (defined in engine::DrawableSpriteI)engine::DrawableSpriteIinline
GetAcceptsLight() (defined in engine::DrawableI)engine::DrawableIinlinevirtual
GetAlpha()engine::DrawableIinlinevirtual
GetColorMod()engine::DrawableIinlinevirtual
GetRotation(float *, float *, float *)=0engine::DrawableIpure virtual
GetScale()engine::DrawableIinlinevirtual
GetSpriteAtlasItem()engine::DrawableSpriteIinline
GetTexture()engine::DrawableIinlinevirtual
GetTextureRect()engine::DrawableIinlinevirtual
IsFlippedHorizontally()engine::DrawableIinlinevirtual
m_acceptsLight (defined in engine::DrawableI)engine::DrawableIprotected
m_alpha (defined in engine::DrawableI)engine::DrawableIprotected
m_atlasItem (defined in engine::DrawableSpriteI)engine::DrawableSpriteIprotected
m_colorMod (defined in engine::DrawableI)engine::DrawableIprotected
m_flipHorizontal (defined in engine::DrawableI)engine::DrawableIprotected
m_flippedHorizontally (defined in engine::DrawableI)engine::DrawableIprotected
m_rotatable (defined in engine::DrawableI)engine::DrawableIprotected
m_scale (defined in engine::DrawableI)engine::DrawableIprotected
m_texture (defined in engine::DrawableI)engine::DrawableIprotected
m_textureRect (defined in engine::DrawableI)engine::DrawableIprotected
m_zPos (defined in engine::DrawableI)engine::DrawableIprotected
SetAlpha(float val)engine::DrawableIinlinevirtual
SetColorMod(Color4 mod)engine::DrawableIinlinevirtual
SetFlippedHorizontally(bool value)engine::DrawableIinlinevirtual
SetRotateable(bool)=0engine::DrawableIpure virtual
SetRotation(float, float, float)=0engine::DrawableIpure virtual
SetScale(float val)engine::DrawableIinlinevirtual
SetSpriteAtlasItem(SpriteAtlasItemI *value)engine::DrawableSpriteIinline
SetTexture(TextureI *texture)engine::DrawableIinlinevirtual
SetZPosition(float value)engine::DrawableIinlinevirtual
~DrawableI() (defined in engine::DrawableI)engine::DrawableIinlinevirtual
~DrawableSpriteI() (defined in engine::DrawableSpriteI)engine::DrawableSpriteIinlinevirtual