ClearRender()=0 | engine::EngineProviderI | pure virtual |
CreateTargetTexture(int width, int height)=0 | engine::EngineProviderI | pure virtual |
Delay(uint32_t ms)=0 | engine::EngineProviderI | pure virtual |
DrawableCreate(SpriteAtlasItemI *, float)=0 | engine::EngineProviderI | pure virtual |
DrawableRender(DrawableI *, SpriteRepresentationI *spr, float, float)=0 | engine::EngineProviderI | pure virtual |
DrawableRender(DrawableI *, SpriteRepresentationI *spr, float, float, Color4)=0 | engine::EngineProviderI | pure virtual |
DrawableTargetCreate(float, float)=0 | engine::EngineProviderI | pure virtual |
DrawableTargetRender(DrawableTargetI *, float, float)=0 | engine::EngineProviderI | pure virtual |
EngineProviderI() (defined in engine::EngineProviderI) | engine::EngineProviderI | inline |
GetDesiredViewport()=0 (defined in engine::EngineProviderI) | engine::EngineProviderI | pure virtual |
GetPerformanceCounter()=0 | engine::EngineProviderI | pure virtual |
GetPerformanceTicks()=0 | engine::EngineProviderI | pure virtual |
GetRendererOutputSize(int *w, int *h)=0 | engine::EngineProviderI | pure virtual |
GetTicks()=0 | engine::EngineProviderI | pure virtual |
GetWindowSize(int *w, int *h)=0 | engine::EngineProviderI | pure virtual |
LoadTexture(std::string name, FileStreamI *)=0 | engine::EngineProviderI | pure virtual |
RenderClear()=0 | engine::EngineProviderI | pure virtual |
RenderDrawLine(int x1, int y1, int x2, int y2)=0 | engine::EngineProviderI | pure virtual |
RenderDrawPoint(int x1, int y1)=0 | engine::EngineProviderI | pure virtual |
RenderDrawRect(Engine_Rect *)=0 | engine::EngineProviderI | pure virtual |
RendererTargetDrawablePop()=0 | engine::EngineProviderI | pure virtual |
RendererTargetDrawablePush(DrawableTargetI *)=0 | engine::EngineProviderI | pure virtual |
RendererTargetDrawableSet(DrawableTargetI *)=0 | engine::EngineProviderI | pure virtual |
RenderFillRect(Engine_Rect *)=0 | engine::EngineProviderI | pure virtual |
RenderPresent()=0 | engine::EngineProviderI | pure virtual |
RenderSetColor(uint8_t r, uint8_t g, uint8_t b, uint8_t a)=0 | engine::EngineProviderI | pure virtual |
RenderSetScale(float scaleX, float scaleY)=0 | engine::EngineProviderI | pure virtual |
RenderTargetClear()=0 | engine::EngineProviderI | pure virtual |
SetDesiredViewport(int width, int height)=0 | engine::EngineProviderI | pure virtual |
SetRenderBackgroundColor(uint8_t r, uint8_t g, uint8_t b, uint8_t a)=0 | engine::EngineProviderI | pure virtual |
SetViewportScale(float)=0 | engine::EngineProviderI | pure virtual |
UnloadTexture(TextureI *texture)=0 | engine::EngineProviderI | pure virtual |