Pictel 2d 0.1
Game Engine Documentation
engine::GamepadI Member List

This is the complete list of members for engine::GamepadI, including all inherited members.

GamepadI(GamepadType type, GamepadMakeFamily family, GamepadDeviceHandleI *handle) (defined in engine::GamepadI)engine::GamepadIinline
m_gamepadFamily (defined in engine::GamepadI)engine::GamepadIprotected
m_gamepadType (defined in engine::GamepadI)engine::GamepadIprotected
m_handle (defined in engine::GamepadI)engine::GamepadIprotected
ProcessButtonEvent(GamepadButtonActionHolder *)=0 (defined in engine::GamepadI)engine::GamepadIpure virtual
ProcessEvent(EventGamepadThumbstickAxisChanged *event)=0 (defined in engine::GamepadI)engine::GamepadIpure virtual
RegisterButtonTapped(std::shared_ptr< CallableParameters3< GamepadButtonType, GamepadButtonAction, float > >)=0 (defined in engine::GamepadI)engine::GamepadIpure virtual
RegisterDpadAxis(std::shared_ptr< CallableParameters1< Vector2 > >)=0 (defined in engine::GamepadI)engine::GamepadIpure virtual
RegisterLeftThumbstickAxis(std::shared_ptr< CallableParameters1< Vector2 > >)=0 (defined in engine::GamepadI)engine::GamepadIpure virtual
RegisterRightThumbstickAxis(std::shared_ptr< CallableParameters1< Vector2 > >)=0 (defined in engine::GamepadI)engine::GamepadIpure virtual
SetLight(Color3)=0 (defined in engine::GamepadI)engine::GamepadIpure virtual
UnregisterAllEvents()=0 (defined in engine::GamepadI)engine::GamepadIpure virtual
UnregisterEvent(GamepadEventIdentifier)=0 (defined in engine::GamepadI)engine::GamepadIpure virtual
~GamepadI() (defined in engine::GamepadI)engine::GamepadIinlinevirtual