Pictel 2d 0.1
Game Engine Documentation
engine::AnimatorI Member List

This is the complete list of members for engine::AnimatorI, including all inherited members.

GetCurve()=0 (defined in engine::AnimatorI)engine::AnimatorIpure virtual
GetProgress()=0 (defined in engine::AnimatorI)engine::AnimatorIpure virtual
Prepare(std::function< void(AnimatorI *)> beginHndlr, std::function< void(AnimatorI *)> endHndlr)=0 (defined in engine::AnimatorI)engine::AnimatorIpure virtual
Register(std::function< void(AnimatorI *)>)=0 (defined in engine::AnimatorI)engine::AnimatorIpure virtual
Update()=0 (defined in engine::AnimationPeriodicUpdateI)engine::AnimationPeriodicUpdateIpure virtual