Pictel 2d 0.1
Game Engine Documentation
engine::DrawableTargetI Member List

This is the complete list of members for engine::DrawableTargetI, including all inherited members.

CanDraw()engine::DrawableIinlinevirtual
DrawableI(float width, float height) (defined in engine::DrawableI)engine::DrawableIinline
DrawableTargetI(float width, float height) (defined in engine::DrawableTargetI)engine::DrawableTargetIinline
GetAcceptsLight() (defined in engine::DrawableI)engine::DrawableIinlinevirtual
GetAlpha()engine::DrawableIinlinevirtual
GetColorMod()engine::DrawableIinlinevirtual
GetRotation(float *, float *, float *)=0engine::DrawableIpure virtual
GetScale()engine::DrawableIinlinevirtual
GetTexture()engine::DrawableTargetIinlinevirtual
GetTextureRect()engine::DrawableIinlinevirtual
IsFlippedHorizontally()engine::DrawableIinlinevirtual
m_acceptsLight (defined in engine::DrawableI)engine::DrawableIprotected
m_alpha (defined in engine::DrawableI)engine::DrawableIprotected
m_colorMod (defined in engine::DrawableI)engine::DrawableIprotected
m_flipHorizontal (defined in engine::DrawableI)engine::DrawableIprotected
m_flippedHorizontally (defined in engine::DrawableI)engine::DrawableIprotected
m_rotatable (defined in engine::DrawableI)engine::DrawableIprotected
m_scale (defined in engine::DrawableI)engine::DrawableIprotected
m_texture (defined in engine::DrawableI)engine::DrawableIprotected
m_textureRect (defined in engine::DrawableI)engine::DrawableIprotected
m_zPos (defined in engine::DrawableI)engine::DrawableIprotected
SetAlpha(float val)engine::DrawableIinlinevirtual
SetColorMod(Color4 mod)engine::DrawableIinlinevirtual
SetFlippedHorizontally(bool value)engine::DrawableIinlinevirtual
SetRotateable(bool)=0engine::DrawableIpure virtual
SetRotation(float, float, float)=0engine::DrawableIpure virtual
SetScale(float val)engine::DrawableIinlinevirtual
SetTexture(TextureTargetI *texture) (defined in engine::DrawableTargetI)engine::DrawableTargetIinline
engine::DrawableI::SetTexture(TextureI *texture)engine::DrawableIinlinevirtual
SetZPosition(float value)engine::DrawableIinlinevirtual
~DrawableI() (defined in engine::DrawableI)engine::DrawableIinlinevirtual