Pictel 2d 0.1
Game Engine Documentation
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This is the complete list of members for engine::FileMemoryBufferStreamFromFile, including all inherited members.
FileMemoryBufferStreamFromFile(std::string filename) (defined in engine::FileMemoryBufferStreamFromFile) | engine::FileMemoryBufferStreamFromFile | |
FileStreamI(std::string filename) (defined in engine::FileStreamI) | engine::FileStreamI | inline |
GetFilename() (defined in engine::FileStreamI) | engine::FileStreamI | inline |
GetFP() | engine::FileMemoryBufferStreamFromFile | inlinevirtual |
GetSize() | engine::FileStreamI | inline |
m_filename (defined in engine::FileStreamI) | engine::FileStreamI | protected |
m_size (defined in engine::FileStreamI) | engine::FileStreamI | protected |
Read(void *ptr, size_t size, size_t maxnum) | engine::FileMemoryBufferStreamFromFile | virtual |
ReadBufferString() | engine::FileMemoryBufferStreamFromFile | virtual |
Seek(int64_t offset, int whence) | engine::FileMemoryBufferStreamFromFile | virtual |
~FileMemoryBufferStreamFromFile() (defined in engine::FileMemoryBufferStreamFromFile) | engine::FileMemoryBufferStreamFromFile | virtual |
~FileStreamI() (defined in engine::FileStreamI) | engine::FileStreamI | inlinevirtual |