Pictel 2d 0.1
Game Engine Documentation
engine::FileMemoryBufferStreamFromFile Member List

This is the complete list of members for engine::FileMemoryBufferStreamFromFile, including all inherited members.

FileMemoryBufferStreamFromFile(std::string filename) (defined in engine::FileMemoryBufferStreamFromFile)engine::FileMemoryBufferStreamFromFile
FileStreamI(std::string filename) (defined in engine::FileStreamI)engine::FileStreamIinline
GetFilename() (defined in engine::FileStreamI)engine::FileStreamIinline
GetFP()engine::FileMemoryBufferStreamFromFileinlinevirtual
GetSize()engine::FileStreamIinline
m_filename (defined in engine::FileStreamI)engine::FileStreamIprotected
m_size (defined in engine::FileStreamI)engine::FileStreamIprotected
Read(void *ptr, size_t size, size_t maxnum)engine::FileMemoryBufferStreamFromFilevirtual
ReadBufferString()engine::FileMemoryBufferStreamFromFilevirtual
Seek(int64_t offset, int whence)engine::FileMemoryBufferStreamFromFilevirtual
~FileMemoryBufferStreamFromFile() (defined in engine::FileMemoryBufferStreamFromFile)engine::FileMemoryBufferStreamFromFilevirtual
~FileStreamI() (defined in engine::FileStreamI)engine::FileStreamIinlinevirtual