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Pictel 2d 0.1
Game Engine Documentation
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This is the complete list of members for engine::FileMemoryBufferStreamFromFile, including all inherited members.
| FileMemoryBufferStreamFromFile(std::string filename) (defined in engine::FileMemoryBufferStreamFromFile) | engine::FileMemoryBufferStreamFromFile | |
| FileStreamI(std::string filename) (defined in engine::FileStreamI) | engine::FileStreamI | inline |
| GetFilename() (defined in engine::FileStreamI) | engine::FileStreamI | inline |
| GetFP() | engine::FileMemoryBufferStreamFromFile | inlinevirtual |
| GetSize() | engine::FileStreamI | inline |
| m_filename (defined in engine::FileStreamI) | engine::FileStreamI | protected |
| m_size (defined in engine::FileStreamI) | engine::FileStreamI | protected |
| Read(void *ptr, size_t size, size_t maxnum) | engine::FileMemoryBufferStreamFromFile | virtual |
| ReadBufferString() | engine::FileMemoryBufferStreamFromFile | virtual |
| Seek(int64_t offset, int whence) | engine::FileMemoryBufferStreamFromFile | virtual |
| ~FileMemoryBufferStreamFromFile() (defined in engine::FileMemoryBufferStreamFromFile) | engine::FileMemoryBufferStreamFromFile | virtual |
| ~FileStreamI() (defined in engine::FileStreamI) | engine::FileStreamI | inlinevirtual |