|
Pictel 2d 0.1
Game Engine Documentation
|
Public Member Functions | |
| FileMemoryBufferStreamFromFile (std::string filename) | |
| int64_t | Seek (int64_t offset, int whence) |
| size_t | Read (void *ptr, size_t size, size_t maxnum) |
| std::string | ReadBufferString () |
| FILE * | GetFP () |
Public Member Functions inherited from engine::FileStreamI | |
| FileStreamI (std::string filename) | |
| std::string & | GetFilename () |
| int64_t & | GetSize () |
Additional Inherited Members | |
Protected Attributes inherited from engine::FileStreamI | |
| std::string | m_filename |
| int64_t | m_size |
Mapped file system onto the FileMemoryBufferStreamI when no packed data exists.
|
inlinevirtual |
Direct access to the file. Do not close by yourself.
Implements engine::FileStreamI.
|
virtual |
Read up to maxnum objects each of size size from the data stream to the area pointed at by ptr.
Implements engine::FileStreamI.
|
virtual |
Helper to read the whole file as string
Implements engine::FileStreamI.
|
virtual |
Seek to offset relative to whence, one of stdio's whence values: RW_SEEK_SET, RW_SEEK_CUR, RW_SEEK_END
Implements engine::FileStreamI.