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Pictel 2d 0.1
Game Engine Documentation
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This is the complete list of members for engine::FontI, including all inherited members.
| DrawAt(std::string text, float x, float y, int r, int g, int b, int a, TEXT_HORIZONTAL_ALIGNMENT hAlign, TEXT_VERTICAL_ALIGNMENT vAlign, Color4 colorMod, float lineMultiplier)=0 | engine::FontI | pure virtual |
| FontI(std::string filename) (defined in engine::FontI) | engine::FontI | inline |
| getFontName() | engine::FontI | inline |
| SetAlpha(float)=0 | engine::FontI | pure virtual |
| SetScale(float)=0 | engine::FontI | pure virtual |
| SetZPosition(float)=0 | engine::FontI | pure virtual |
| ~FontI() (defined in engine::FontI) | engine::FontI | inlinevirtual |