Pictel 2d 0.1
Game Engine Documentation
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This is the complete list of members for engine::PropertyManupulator, including all inherited members.
PropertyManupulator(SpritePropertiesI *weakParent) (defined in engine::PropertyManupulator) | engine::PropertyManupulator | inline |
SetAlpha(AnimatorI *, float) (defined in engine::PropertyManupulator) | engine::PropertyManupulator | |
SetPosition(AnimatorI *, Vector2) (defined in engine::PropertyManupulator) | engine::PropertyManupulator | |
SetRotation(AnimatorI *, Rotation) (defined in engine::PropertyManupulator) | engine::PropertyManupulator | |
SetScale(AnimatorI *, float) (defined in engine::PropertyManupulator) | engine::PropertyManupulator | |
SetZPosition(AnimatorI *, float) (defined in engine::PropertyManupulator) | engine::PropertyManupulator |