Pictel 2d 0.1
Game Engine Documentation
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Public Member Functions | |
PropertyManupulator (SpritePropertiesI *weakParent) | |
void | SetAlpha (AnimatorI *, float) |
void | SetScale (AnimatorI *, float) |
void | SetPosition (AnimatorI *, Vector2) |
void | SetZPosition (AnimatorI *, float) |
void | SetRotation (AnimatorI *, Rotation) |
Property manipulator. Uses all the properties defined in SpritePropertiesI