Pictel 2d 0.1
Game Engine Documentation
Public Member Functions | List of all members
engine::PropertyManupulator Class Reference

Public Member Functions

 PropertyManupulator (SpritePropertiesI *weakParent)
 
void SetAlpha (AnimatorI *, float)
 
void SetScale (AnimatorI *, float)
 
void SetPosition (AnimatorI *, Vector2)
 
void SetZPosition (AnimatorI *, float)
 
void SetRotation (AnimatorI *, Rotation)
 

Detailed Description

Property manipulator. Uses all the properties defined in SpritePropertiesI