|
Pictel 2d 0.1
Game Engine Documentation
|
Public Member Functions | |
| PropertyManupulator (SpritePropertiesI *weakParent) | |
| void | SetAlpha (AnimatorI *, float) |
| void | SetScale (AnimatorI *, float) |
| void | SetPosition (AnimatorI *, Vector2) |
| void | SetZPosition (AnimatorI *, float) |
| void | SetRotation (AnimatorI *, Rotation) |
Property manipulator. Uses all the properties defined in SpritePropertiesI