Pictel 2d 0.1
Game Engine Documentation
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Public Member Functions | |
Rotation (float angle, Vector2 vec) | |
Static Public Member Functions | |
static Rotation | empty () |
Public Attributes | |
float | angle |
Vector2 | anchor |
Vector2 engine::Rotation::anchor |
Point pointing to the anchor position that is used during the rotation -1,1 1,1 0,0 -1,-1 1,-1
float engine::Rotation::angle |
Angle in radians