Pictel 2d 0.1
Game Engine Documentation
Public Member Functions | List of all members
engine::SpritePropertiesI Class Referenceabstract
Inheritance diagram for engine::SpritePropertiesI:
engine::AnimatablePropertiesI engine::EngineScreenI engine::SpritePropertyManipulatorsI engine::SpriteRepresentationI engine::SpriteRepresentationTextI

Public Member Functions

virtual void SetAlpha (float)=0
 
virtual float GetAlpha ()=0
 
virtual void SetScale (float)=0
 
virtual float GetScale ()=0
 
virtual void SetPosition (Vector2)=0
 
virtual void SetZPosition (float)=0
 
virtual Vector2GetPosition ()=0
 
virtual void SetRotation (Rotation)=0
 
virtual RotationGetRotation ()=0
 

Detailed Description

All the properties of the sprite that can be modified