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Pictel 2d 0.1
Game Engine Documentation
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This is the complete list of members for engine::SceneManagerI, including all inherited members.
| SceneCreateNew()=0 | engine::SceneManagerI | pure virtual |
| SceneGetCurrent()=0 | engine::SceneManagerI | pure virtual |
| SceneMakeActive(SceneI *)=0 | engine::SceneManagerI | pure virtual |
| SceneUnload(SceneI *)=0 | engine::SceneManagerI | pure virtual |