Pictel 2d 0.1
Game Engine Documentation
engine::SoundFileI Member List

This is the complete list of members for engine::SoundFileI, including all inherited members.

AddObserver(std::shared_ptr< CallableParameters1< SoundFileI * > >)=0engine::SoundFileIpure virtual
GetState()=0engine::SoundFileIpure virtual
Pause()=0engine::SoundFileIpure virtual
Play()=0engine::SoundFileIpure virtual
Preapre()=0engine::SoundFileIpure virtual
RemoveObserver(SoundFileStateObserverI *)=0engine::SoundFileIpure virtual
SetLoops(bool)=0engine::SoundFileIpure virtual
SetVolume(double)=0engine::SoundFileIpure virtual
Stop()=0engine::SoundFileIpure virtual