Pictel 2d 0.1
Game Engine Documentation
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This is the complete list of members for engine::SpriteAtlasI, including all inherited members.
GetAllItems()=0 | engine::SpriteAtlasI | pure virtual |
GetFilename()=0 (defined in engine::SpriteAtlasI) | engine::SpriteAtlasI | pure virtual |
GetFlippedVertically()=0 (defined in engine::SpriteAtlasI) | engine::SpriteAtlasI | pure virtual |
GetItemForName(std::string name)=0 | engine::SpriteAtlasI | pure virtual |
SpriteAtlasI(std::string jsonFilename, std::string textureFilename) (defined in engine::SpriteAtlasI) | engine::SpriteAtlasI | inline |
~SpriteAtlasI() (defined in engine::SpriteAtlasI) | engine::SpriteAtlasI | inlinevirtual |