Pictel 2d 0.1
Game Engine Documentation
engine::SpriteAtlasManagerI Member List

This is the complete list of members for engine::SpriteAtlasManagerI, including all inherited members.

SpriteAtlasDisposeAll()=0 (defined in engine::SpriteAtlasManagerI)engine::SpriteAtlasManagerIpure virtual
SpriteAtlasGet(std::string jsonFilename)=0engine::SpriteAtlasManagerIpure virtual
SpriteAtlasLoad(std::string jsonFilename, std::string textureFilename)=0engine::SpriteAtlasManagerIpure virtual
SpriteAtlasUnload(SpriteAtlasI *atlas)=0 (defined in engine::SpriteAtlasManagerI)engine::SpriteAtlasManagerIpure virtual