Pictel 2d 0.1
Game Engine Documentation
engine::TextureI Member List

This is the complete list of members for engine::TextureI, including all inherited members.

GetSize() (defined in engine::TextureI)engine::TextureIinline
getTextureHandle() (defined in engine::TextureI)engine::TextureIinline
getTextureName() (defined in engine::TextureI)engine::TextureIinline
m_textureHandle (defined in engine::TextureI)engine::TextureIprotected
m_textureName (defined in engine::TextureI)engine::TextureIprotected
SetSize(Vector2 size) (defined in engine::TextureI)engine::TextureIinline
TextureI(void *textureHandle, std::string textureName, Vector2 size) (defined in engine::TextureI)engine::TextureIinline