Pictel 2d 0.1
Game Engine Documentation
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Public Member Functions | |
virtual uint64_t | GetEngineStart ()=0 |
virtual double | GetEngineStartSec ()=0 |
virtual uint64_t | GetFrameStart ()=0 |
virtual double | GetFrameStartSec ()=0 |
virtual uint64_t | GetFrameDelta ()=0 |
virtual double | GetFrameDeltaSec ()=0 |
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pure virtual |
Returns the number of milliseconds since the moment the drawing engine started. For SDL as the drawing library this resets ~49 days.
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pure virtual |
The same as Time::GetEngineStart() but in seconds.
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pure virtual |
Returns the interval between the last frame and the current one in milliseconds.
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pure virtual |
The same as Time::GetFrameDelta() but in seconds.
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pure virtual |
Returns the number of milliseconds from the frame start.
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pure virtual |
The same as Time::GetFrameStart() but in seconds.