Pictel 2d 0.1
Game Engine Documentation
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Public Member Functions | |
SpriteAtlasItemI (TextureI *texture, int x, int y, int w, int h, bool rotated, std::string filename) | |
std::string & | GetFilename () |
Returns the filename associated with the sprite slice. | |
TextureI * | GetTexture () |
int & | GetX () |
int & | GetY () |
int & | GetWidth () |
int & | GetHeight () |
Size & | GetSize () |
RectF | GetTextureCoordinates () |
bool | GetFlippedVertically () |
Declares an interface that holds information on a particular sprite atlas item loaded using SpriteAtlasI.