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Pictel 2d 0.1
Game Engine Documentation
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Public Member Functions | |
| SpriteAtlasItemI (TextureI *texture, int x, int y, int w, int h, bool rotated, std::string filename) | |
| std::string & | GetFilename () |
| Returns the filename associated with the sprite slice. | |
| TextureI * | GetTexture () |
| int & | GetX () |
| int & | GetY () |
| int & | GetWidth () |
| int & | GetHeight () |
| Size & | GetSize () |
| RectF | GetTextureCoordinates () |
| bool | GetFlippedVertically () |
Declares an interface that holds information on a particular sprite atlas item loaded using SpriteAtlasI.