Pictel 2d 0.1
Game Engine Documentation
Public Member Functions | Protected Attributes | List of all members
engine::AnimatablePropertiesI Class Reference

Interface that holds the default animator for the sprite. More...

Inheritance diagram for engine::AnimatablePropertiesI:
engine::SpritePropertiesI engine::EngineScreenI engine::SpritePropertyManipulatorsI engine::SpriteRepresentationI engine::SpriteRepresentationTextI

Public Member Functions

auto * animator ()
 
- Public Member Functions inherited from engine::SpritePropertiesI
virtual void SetAlpha (float)=0
 
virtual float GetAlpha ()=0
 
virtual void SetScale (float)=0
 
virtual float GetScale ()=0
 
virtual void SetPosition (Vector2)=0
 
virtual void SetZPosition (float)=0
 
virtual Vector2GetPosition ()=0
 
virtual void SetRotation (Rotation)=0
 
virtual RotationGetRotation ()=0
 

Protected Attributes

PropertyManupulatorm_propertyAnimator
 

Detailed Description

Interface that holds the default animator for the sprite.

AnimatablePropertiesI