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Pictel 2d 0.1
Game Engine Documentation
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Static Public Member Functions | |
| static TimeI * | time () |
| static EngineStateI * | engineState () |
| static FontManagerI * | fontManager () |
| static EventsManagerI * | eventsManager () |
| static SpriteAtlasManagerI * | spriteAtlasManager () |
| static SceneManagerI * | sceneManager () |
| static AnimatorFactoryI * | animator () |
| static AnimationCurveFactoryI * | curveFactory () |
| static SoundManagerI * | soundManager () |