Pictel 2d 0.1
Game Engine Documentation
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Static Public Member Functions | |
static TimeI * | time () |
static EngineStateI * | engineState () |
static FontManagerI * | fontManager () |
static EventsManagerI * | eventsManager () |
static SpriteAtlasManagerI * | spriteAtlasManager () |
static SceneManagerI * | sceneManager () |
static AnimatorFactoryI * | animator () |
static AnimationCurveFactoryI * | curveFactory () |
static SoundManagerI * | soundManager () |